Torch provides the player with the ability to venture into dark or dimly lit dungeons encountered on The Barren World.
"a torch to keep the dark away"
- wood: 1
- cloth: 1
- Allows you to enter dark caves and ruined cities.
Will add button to heal during combat.
Will cure population of plague.
You will get this item as drop from traps. Once you get to a location marked 'M', a wanderer will teach you how to restore more HP from eating in return for 1 charm.
Cured meat not only resource but item you can loot from your enemies or get with yourself while traveling Path.
Used in conjunction with the Rifle.
trade cost: 10 Scales
production by armourer cost: 1 steel + 1 sulphur (per 10 sec)
Used in conjunction with the Laser Rifle.
trade cost: 10 Scales, 10 Teeth
See also Edit
- ↑ https://github.com/Continuities/adarkroom/blob/5fcd897b17e82b43f24e60e8e0009cfb0c64d375/script/events.js#L231
- ↑ https://github.com/Continuities/adarkroom/blob/5fcd897b17e82b43f24e60e8e0009cfb0c64d375/script/world.js#L503
- ↑ https://github.com/Continuities/adarkroom/blob/f998c270da84de646c5169887082bceb8185a238/script/outside.js#L97