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ToolsEdit

TorchEdit

Torch provides the player with the ability to venture into dark or dimly lit dungeons encountered on The Barren World. "a torch to keep the dark away"
Cost:

  • wood: 1
  • cloth: 1

Effect:

  • Allows you to enter dark caves and ruined cities.

MedicineEdit

Will add button to heal during combat.

Will cure population of plague.

Single medkit will restore 20 hp[1][2]

CartEdit

CharmEdit

You will get this item as drop from traps[3]. Once you get to a location marked 'M', a wanderer will teach you how to restore more HP from eating in return for 1 charm.

Cured meatEdit

Cured meat not only resource but item you can loot from your enemies or get with yourself while traveling Path.

BulletsEdit

Used in conjunction with the Rifle.
weight: 0.1
trade cost: 10 Scales
production by armourer cost: 1 steel + 1 sulphur (per 10 sec)

Energy CellEdit

Used in conjunction with the Laser Rifle.
Weight: 0.2
trade cost: 10 Scales, 10 Teeth

See also Edit

References Edit

  1. https://github.com/Continuities/adarkroom/blob/5fcd897b17e82b43f24e60e8e0009cfb0c64d375/script/events.js#L231
  2. https://github.com/Continuities/adarkroom/blob/5fcd897b17e82b43f24e60e8e0009cfb0c64d375/script/world.js#L503
  3. https://github.com/Continuities/adarkroom/blob/f998c270da84de646c5169887082bceb8185a238/script/outside.js#L97

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