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Upgrades provide the player with permanent benefits for when they traverse The World; from greater water reserves, to additional carrying capacity, and increased health. These can be purchased in any order, regardless of whether they provide the same type of benefit.

Waterskin[]

"this waterskin'll hold a bit of water, at least"
Increases water reserves to 20.
Cost:

  • leather: 50

Cask[]

"the cask holds enough water for longer expeditions"
Increases water reserves to 30.
Cost:

  • leather: 30
  • iron: 20

Water Tank[]

"never go thirsty again"
Increases water reserves to 60.
Cost:

  • iron: 100
  • steel: 50

Rucksack[]

"carrying more means longer expeditions to the wilds"
Increases carrying capacity to 20.
Cost:

  • leather: 200

Wagon[]

"the wagon can carry a lot of supplies"
Increases carrying capacity to 40.
Cost:

  • wood: 500
  • iron: 100

Convoy[]

"Convoy can haul mostly anything” Increases carrying capacity to 70.
Cost:

  • wood: 1000
  • iron: 200
  • steel: 100

Leather armour[]

"leather's not strong. better than rags, though."
Leather Armour. Raises the avatar's HP to 30.
Cost:

  • leather: 200
  • scales: 20

Iron Armour[]

"iron's stronger than leather"
Iron Armour. Raises the avatar's HP to 40.
Cost:

  • leather: 30
  • iron: 100

the jungle

War mantle[]

"a warrior once more"
War Mantle. Raises the avatar's HP to 80.
Cost:

  • leather: 300
  • alien alloy: 5
  • jewel: 1

Compass[]

Unlocks The Dusty Path. When first purchased, it will point in a direction of interest.
Trade Cost:

  • Fur: 400
  • Scales: 20
  • Teeth: 10
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