Upgrades provide the player with permanent benefits for when they traverse The World; from greater water reserves, to additional carrying capacity, and increased health. These can be purchased in any order, regardless of whether they provide the same type of benefit.
Waterskin[]
"this waterskin'll hold a bit of water, at least"
Increases water reserves to 20.
Cost:
- leather: 50
Cask[]
"the cask holds enough water for longer expeditions"
Increases water reserves to 30.
Cost:
- leather: 30
- iron: 20
Water Tank[]
"never go thirsty again"
Increases water reserves to 60.
Cost:
- iron: 100
- steel: 50
Rucksack[]
"carrying more means longer expeditions to the wilds"
Increases carrying capacity to 20.
Cost:
- leather: 200
Wagon[]
"the wagon can carry a lot of supplies"
Increases carrying capacity to 40.
Cost:
- wood: 500
- iron: 100
Convoy[]
"Convoy can haul mostly anything”
Increases carrying capacity to 70.
Cost:
- wood: 1000
- iron: 200
- steel: 100
Leather armour[]
"leather's not strong. better than rags, though."
Leather Armour. Raises the avatar's HP to 30.
Cost:
- leather: 200
- scales: 20
Iron Armour[]
"iron's stronger than leather"
Iron Armour. Raises the avatar's HP to 40.
Cost:
- leather: 30
- iron: 100
the jungle
War mantle[]
"a warrior once more"
War Mantle. Raises the avatar's HP to 80.
Cost:
- leather: 300
- alien alloy: 5
- jewel: 1
Compass[]
Unlocks The Dusty Path. When first purchased, it will point in a direction of interest.
Trade Cost:
- Fur: 400
- Scales: 20
- Teeth: 10